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Igor D.

04 · Designlab · Brand, motion and growth

Making learning more visual

A scalable visual identity, an instructional motion engine and a campaign that shows what students actually walk away with.

Client
Designlab
Role
Creative Director and Lead Designer
Industry
Online design education
Impact
  • +34% course enrolment
  • +58% campaign engagement
  • 92% completion rate
Year
2023 to 2024
One system, feeding the curriculum and the marketing from the same place.

Overview

Three problems that turned out to be one

Designlab needed a unified design system, clearer dynamic explanations for complex UX concepts, and stronger marketing momentum across its UX Academy and specialised courses. As Creative Director and Lead Designer, I addressed these interconnected challenges across three pillars.

  1. 01

    Brand and system architecture

    A scalable visual system, sub brand identities for each course, and a Figma component engine big enough to hold all of it.

  2. 02

    Instructional motion curriculum

    Directing and animating more than 30 educational videos that turn abstract UX methodology into something a student can picture.

  3. 03

    Campaign for enrolment

    A social first video campaign built around real student outcomes rather than claims about them.

Problem

The design school paradox

A design school’s own systems have to demonstrate the exact rigour, accessibility and visual authority it teaches. If the brand cannot hold a grid, why would anyone trust it to teach one.

Three ecosystem bottlenecks

The design school paradox

System fragmentation

Disjointed courses, icons drawn to no standard, and one off templates that could not scale with the catalogue.

A teaching blind spot

Synthesis, research and testing are invisible processes. Static text cannot show how they actually work.

A narrative gap

Social marketing could not convey outcome and authority quickly enough without becoming cluttered.

The strategic challenge

  1. Scale without losing coherence

    The brand had to carry several distinct educational tracks while staying one instantly recognisable visual grammar.

  2. Teach without overloading

    Explaining process heavy, invisible concepts needs visual storytelling that clarifies the thinking rather than adding to the load.

  3. Earn attention with the sound off

    Someone scrolling a feed had to grasp the value, the mentorship and the career outcome in seconds, with no audio.

Strategy

One flywheel instead of three workstreams

Rather than solving the three in parallel, I built a loop. The brand tokens and components fed the curriculum, the curriculum produced the proof, and the proof became the campaign.

The integrated Designlab engine

Brand system

Foundational UI, icons and templates.

Instructional motion

More than 30 curriculum videos.

Visual tokens flow one way, a shared visual language flows back the other

Campaign for enrolment

Production grade assets and real outcomes, turned into social first storytelling.

Explorations

Three decisions, and what each one cost

Exploration 01

Course colour taxonomy against brand recognition

Constraint
Distinct specialisation tracks need differentiation without dismantling brand cohesion.
Trade off
Sub brand palettes dilute recognition without a unifying system.
Solution
A course colour taxonomy where each track has a signature accent anchored by shared typography grids, universal layouts, and a single icon library.

Exploration 02

Restraint in motion, because the subject is already hard

Constraint
Complex concepts like Double Diamond research and affinity mapping are hard before adding animation.
Trade off
High energy motion distracts from learning.
Solution
A restrained visual language featuring electric blue, clean white line art, and sparing amber accents, using kinetic typography and precise icon reveals to clarify rather than decorate.

Exploration 03

Outcomes against hype in the campaign

Constraint
Career transitions involve high friction and cannot be explained in thirty seconds.
Trade off
Pure hype loses credibility with adult learners investing real time and money.
Solution
A humanised outcome narrative highlighting tangible student milestones, real mentorship moments, and highly legible mobile typography.

System

The infrastructure underneath all three pillars

Design, marketing, content and engineering all had to pull from the same place, or the coherence would have lasted exactly one quarter.

Designlab system architecture

Brand UI system

  • Course colour taxonomy
  • Typography grids
  • Infographic templates

Iconography engine

  • Hundreds of Figma components
  • Research, UI and e-commerce sets
  • Matrix and framework templates

Motion guidelines

  • Electric blue canvas
  • White line with amber focus
  • Kinetic type rules
  • Pacing standards for sound off

Deliverables

Three pillars, built out

Deliverable 01

Brand identity, audit and Figma system

A rebranding audit that positioned Designlab for growth, course level identities that stay under one umbrella, modular templates for matrices and UX deliverables, and an icon library deep enough to cover the whole curriculum.

Palette routes, before the taxonomy settled.
Every step checked for contrast, text through to background.
One monogram, four accents, four courses that still read as one school.
A full UI kit, built so course projects start from something real.
The base library, drawn once.
UXA Foundations blue.
UX Academy purple.
Career Services teal.

Deliverable 02

Instructional motion curriculum, 30 videos and counting

Storyboard systems and motion graphics for the concepts that resist explanation: research synthesis, information architecture, interaction design. Pacing tuned for comprehension rather than for pace, and shipped straight into the live learning platform.

Thirty frames and the voiceover beneath each one, before a single keyframe.
One framework, mapped against every other one a student will meet.
Interview structure, drawn as the arc it actually is.
A two by two that students fill in themselves.
Prioritisation, with the trade off made visible.
Creating personas. Watch on Vimeo if the player does not load.
Blocking out design elements. Watch on Vimeo if the player does not load.
Elements in a sign up flow. Watch on Vimeo if the player does not load.

Deliverable 03

UX Academy campaign

Short form video built for the feed, balancing the inspirational side of a career change against the concrete detail of the programme, using real student work and real mentorship rather than stock optimism.

The campaign cut, built to work with the sound off. Watch on Vimeo if the player does not load.

Reflection

What I would carry into the next one

  1. 01

    Practise what you teach

    A design school’s internal systems are its most convincing marketing. Grid discipline, real accessibility and modular practice across Designlab’s own brand bought trust with prospective students before a single claim was made.

  2. 02

    Motion is information architecture

    Applied to difficult teaching material, motion is not decoration. Deliberate pacing, one focal accent and kinetic text turn an abstract mental model into something a student can hold.

  3. 03

    Coherence end to end is what converts

    When the identity, the course and the advertising speak the same visual language, the friction disappears. The first ad impression and the daily learning platform feel like one continuous thing.